Camouflaj, the award winning team behind RÃ‰PUBLIQUE and IRON MAN VR is looking for an Senior Graphics Engineer to join us on our next exciting AAA project. Camouflaj is home to over fifty talented developers who collectively pursue the goal of creating high quality, meaningful games. Minimal on corporate structure and high on personal accountability, Camouflaj is seeking new colleagues who thrive working in an open, honest, and respectful environment.
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Investigate, develop, and maintain production-quality rendering features
Establish conventions and workflows to enable the creation of high-quality visuals while adhering to strict performance and memory constraints of the CPU and GPU of target platforms
Work closely with artists to support their content authoring pipelines
Analyze and optimize shaders and rendering systems
Extend and maintain systems and tools
Mentor and train other engineers
Bachelorâ€™s degree in Computer Science or equivalent
7+ years of professional graphics programming experience
Substantial knowledge of modern rendering topics
Strong math skills
Strong software design skills
Strong communication skills
Knowledge of low-level graphics APIs (DX11/12, Vulkan, or console equivalents)
Strong background in C# or C++
Proficient in writing shaders (HLSL, GLSL, or console equivalents)
Masterâ€™s degree in a graphics-related field
Unity experience (especially SRP)
VR graphics programming experience
Console and/or mobile graphics programming experience
Although we prefer teammates to live close to our Bellevue, WA office, given the state of the world, we are open to fully remote work.
Please send your resume, cover letter, and any supporting materials to [email protected] Good luck!