Adam Poots Games is developing a 2D 16-bit-style cinematic action video game. We are looking for a talented 2D or 3D character animator to join our small development team. You are meticulous about minor details but also aware of the importance of larger motions as well. You will be responsible for portraying movement, behavior and giving life to characters in the game. An in-depth understanding of animating fluid character motions (e.g., fighting, climbing, running) is essential. You must be able to create emotionally believable animations that immerse and delight players.
QR Code Link to This Post
Many of your animations will be carefully translated into large, highly detailed pixel-based sprites for the final product.
To apply for this position, please provide a brief cover letter that highlights your strengths as a character animator (please include links where possible), resume, and a working link to your portfolio. Further information is provided under our non-disclosure agreement only. The position is remote/off-site (work from your home or office), freelance position. Compensation based on experience and qualifications.
You have an ability to give characters weight, personality, and nuance
You are comfortable animating in realistic to stylized motions
You can demonstrate a strong understanding of classic animation principles and fundamentals
You are comfortable working as part of a team and also on your own
You have a deep understanding of the production process and the ability to communicate effectively with other disciplines